AI & Technology
AI can build the tools; creative judgment still needs practice
Thariq described using Claude to find references, teach him and build an animation editor for repeated changes to a game character’s jump. After the update, he said he had reached the limits of his own judgment.
Introducing this personal project the previous day, he had argued that making a game was satisfying in itself: use AI to realize a vision together rather than outsource the entire creative process. For the animation update, he asked for an environment in which he could keep experimenting, rather than a finished result in one pass.
A reply in the same thread adds a qualification to the showcase. He believed there were still many problems and opportunities for improvement, but lacked the skill to evaluate them further. He said he needed to develop better taste.
The account separates building an editor and running more experiments from judging which movement works better. When a single generation falls short, creating an environment for comparison, revision and practice is one possible working method. More capacity to experiment does not automatically supply a standard of quality.